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Press Releases

February 21, 2008
DiamondWare Announces Next Revolution of 3D Voice, Integrates with Monumental Technology Suite

Game Developers Conference 2008

SAN FRANCISCO --(BUSINESS WIRE)--DiamondWare announced today the newest release, 12.0, of its DiamondWare Platform, offering several breakthroughs in high-definition 3D positional voice technology. New features include even more realistic audio, unlimited scalability, and a hosting option. The hosting option is revolutionary in that now, for the first time, developers can use the same 3D voice technology either as a hosted service or as a server license, and they can change from one to the other at any time.

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November 20, 2007
Bigfoot Networks Partners with DiamondWare To Put Online Gaming VoIP into Killer™ NIC

Austin, TX – Nov 20, 2007 – Bigfoot Networks, Inc., with the Killer NIC gaming network card, and DiamondWare, the leading provider of 3D spatial VoIP technology, have agreed to jointly develop VoIP for MMORPG and FPS games that fully offloads all client-side processing to the Killer NIC. This will enable online gamers to experience higher-quality multiplayer voice chat while gaming, without impacting their MMO and FPS game's performance.

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September 6, 2007
DiamondWare Releases New Version of 3D Voice at the Austin Game Developer Conference

Austin, TX – Sep 6, 2007 – DiamondWare, the leader in high-definition, proximity-based 3D positional voice, announced today the availability of its next-generation 3D voice platform. Designed for massively multiplayer games, this new release features several standard-setting breakthroughs such as clustering, which enables up to 10,000 active users in a single audio space. In addition to this new milestone in scalability, DiamondWare added new deployment and management tools that dramatically reduce the operational cost of hosting a multiplayer voice environment.

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March 19, 2007
DIAMONDWARE NAMED TO 2007 “PULVER 100”
Increasing Demand for High-Definition 3D Voice Secures Ranking on Pulver 100

San Jose, CA - March 19, 2007 – DiamondWare announced today that it has been named to the 2007 “Pulver 100”. The “Pulver 100” is the IP Communications industry’s premier listing of privately-held growth companies that represent the future of the IP-voice and video communications ecosystem. DiamondWare has been named to the list due to its High-Definition, 3D voice technology.

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March 8, 2007
A World of My Own Hears Voices (in 3D)

Game Developers Conference 2007
SAN FRANCISCO--Game Developers Conference 2007 -- DiamondWare and Trianit announce today that users of “A World of My Own," a new game downloading platform published by the British company Game Domain International in co-operation with Virgin Games, will experience an immersive voice technology that mirrors real-life communications. DiamondWare’s voice technology combines 3D positioning with high-definition audio. A World of My Own is expected to be available to gamers this year.

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March 7, 2007
3D Voice Adopted by DARPA for Simulator

Game Developers Conference 2007
SAN FRANCISCO--(BUSINESS WIRE)--Game Developers Conference 2007 -- DiamondWare, the leader in high-definition 3D voice, announced today that it will provide 3D voice technology for RealWorld, Total Immersion Software’s ultra-realistic, mission rehearsal and training simulator. 3D voice adds the elements of realism and immersion, improving tactical coordination, and providing a simulation of live voice and radio communications in a mission. This is possible because each voice sounds like it comes from the avatar who spoke.

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March 7, 2007
3D Voice Adds to Auran’s Fury

Game Developers Conference 2007
SAN FRANCISCO--Game Developers Conference 2007 -- DiamondWare, the leader in high-definition surround-sound voice, announced today that Auran has selected its 3D voice technology for Fury, its competitive online RPG. 3D voice adds the elements of realism and immersion, improving tactical coordination, and providing live voice communications in a fast-paced action game. This is possible because each voice sounds like it comes from the avatar who spoke.

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March 6, 2007
Monumental Hears Voices (in 3D)

Game Developers Conference 2007
SAN FRANCISCO--Game Developers Conference 2007 -- DiamondWare and Monumental Games announce today the availability of DiamondWare’s high-definition 3D positional voice technology with the Monumental Technology Suite MMOG middleware. This unique voice technology mirrors real-life communications by combining 3D positioning with high-definition audio.

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March 6, 2007
HeroEngine Hears Voices (in 3D)

Game Developers Conference 2007
SAN FRANCISCO--Game Developers Conference 2007 -- DiamondWare and Simutronics announce today the availability of DiamondWare’s high-definition 3D positional voice technology with Simutronics’ HeroEngine to bring real-life communications to massively multiplayer online games by combining 3D positioning with high-definition audio.

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February 27, 2007
DiamondWare Forges Partnership with Vivox®

Mesa, AZ– Feb 27, 2007 – DiamondWare, the leading supplier of high-definition 3D voice, today announced that it has entered into a partnership with Vivox, Inc., the premiere provider of integrated voice services for online games, virtual worlds and communities. Under the terms of the agreement, DiamondWare and Vivox will collaborate on the development of integrated voice 3D-positional sound for online worlds and communities. Linden Lab’s Second Life marks the first venture under this agreement.

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September 6, 2006
3D Voice from DiamondWare Heard in Second Life

AUSTIN, TX – Sep 6, 2006 – DiamondWare, the leader in high-definition surround-sound voice, demonstrated its technology in Second Life today. 3D voice adds a big element of realism, improving tactical coordination, and letting residents focus in on one voice even when many are talking. This is possible because each voice sounds like it comes from the avatar who spoke.

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March 24, 2006
BigWorld Announces MMO VOIP Solution

San José, CA, Mar. 24, 2006 — BigWorld, the leading provider of Massively Multiplayer Online Game (MMOG) technology today announced the integration of DiamondWare’s 3D VOIP client into the BigWorld Technology Suite.

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January 24, 2006
Epygi Announces Beta Testing of Quadro Softphone Powered by DiamondWare

Ft. Lauderdale, FL, Jan 24, 2006 — Epygi is also currently in beta testing with two other important applications for customers: the Quadro Softphone and the Quadro Communications Manager. The Quadro Softphone, powered by DiamondWare's low-latency, high-QoS softphone technology, is designed for road warriors who want the ability to make and receive calls at all times, even from their laptop while working in a WiFi hotspot.

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October 24, 2005
DiamondWare and SipStorm to Deliver Enhanced Integrated VoIP

Los Angeles, CA, Oct 24, 2005 — DiamondWare and SipStorm today announced that SipStorm will integrate DiamondWare's award-winning Wi-Fone software platform throughout its suite of VoIP converged applications.

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September 7, 2005
DiamondWare Named to the 2005 "Pulver 100"

Mesa, AZ Sep 7, 2005 — DiamondWare today announced that it has been named to the 2005 "pulver 100" – the VoIP industry’s premiere listing of privately held growth companies representing the future of the communications ecosystem. DiamondWare has been named to the list due to its strong positioning as the underlying open source foundation for converged applications on IP networks.

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October 18, 2004
Wi-Fone Goes Live

Boston, MA Oct 18, 2004 — DiamondWare, Ltd. announces today that its Wi-Fone product is now available to consumers. This SIP-based softphone for PocketPC and Windows was designed for mobile people who want an alternative to cellular service's pricing and audio quality. It was designed to "just work", and includes all of the necessary DSP algorithms including echo cancellation, even on PocketPC.

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October 06, 2004
DiamondWare Presents Killer Apps at Internet Telephony

Los Angeles, CA Oct 6, 2004 — DiamondWare, Ltd. announces today that it was selected to present two "killer apps" of Voice over IP, out of a total of six, in a keynote-level live demonstration session at Internet Telephony Expo here in Los Angeles. The live nature of the event demands that companies bring only proven products based on mature technologies.

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September 27, 2004
DiamondWare Selected for the Pulver 100

Mesa, AZ Sep 27, 2004 — DiamondWare, Ltd. is pleased to announce today its selection for the 2004 Pulver 100. This award recognizes DiamondWare for its many innovations including inventing 3D conferencing, solving the latency and QoS problems inherent in the PC, and developing a converged next-generation application, Palantir.

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March 29, 2004
DW Partners with HelloSoft

DiamondWare Partners with HelloSoft to Enhance its Palantir Offering; Palantir is Showing in Booth #502 at Spring VON Conference and Expo 2004

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December 02, 2003
Palantir 1.0

DIAMONDWARE BRINGS MILITARY-PROVEN COLLABORATION TECHNOLOGY TO NEW MARKETS

Mesa, Dec 2--DiamondWare, Ltd. announces Palantir(TM), its collaborative communications product for secure instant messaging, presence and availability, voice, and conferencing. It can scale up to 60 simultaneous voice users on commodity hardware, making it inexpensive to deploy in SOHO and SME markets. Palantir is a truly infrastructure-independent, and does not require a carrier, PBX, or other expensive gear.

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December 02, 2003
Palantir Launched

DIAMONDWARE BRINGS MILITARY-PROVEN COLLABORATION TECHNOLOGY TO NEW MARKETS

Mesa, Dec 2--DiamondWare, Ltd. announces Palantir(TM), its collaborative communications product for secure instant messaging, presence and availability, voice, and conferencing. It can scale up to 60 simultaneous voice users on commodity hardware, making it inexpensive to deploy in SOHO and SME markets. Palantir is a truly infrastructure-independent, and does not require a carrier, PBX, or other expensive gear.

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